Former Dead Island 2 design director Bernd Diemer has joined Ubisoft every bit its new editorial VP. Diemer, who has previously worked on Crysis, Star Wars: Battlefront 2, Battlefield V, in addition to Horizon: Zero Dawn as both a creative director too game designer, will primarily focus on in-game social experiences for Ubisoft’sec service games going frontwards.
“I am honored to join Ubisoft together with gain the opportunity to collaborate with talented global teams to cast the time to come of social feel inward Ubisoft’sec games,” said Diemer inwards a argument.
“They’re known to be catalysts for dynamic and diverse communities, enabled past innovative features together with powerful brands that permit players to come up together. I am excited to partner alongside the group’second teams about the earth to convey social feel inwards our games to new heights.”
While social elements inward multiplayer games have been a component inwards the infinite for over a decade, the ascent of service games has put an increased focus not solely on social communication merely games evolving into social spaces for shared events, such as Fortnite’sec concerts.
“Today, games are more than than amusement: they are virtual spaces where people tin can build connections as well as percentage meaningful experiences,” said Marie-Sophie de Waubert, senior vice president of studio operations inwards a press release.
“Social experience is an increasingly essential chemical element of Ubisoft’s strategy to achieve new audiences as well as we await frontward to welcoming Bernd to the Global Creative Office, where he will run closely alongside our production teams to deliver on our vision of games every bit places where every role player tin can be their authentic self as well as find their community.”
Ubisoft’sec PvP game, publicly referred to equally ‘Project Q’, was lately canceled.
Little most the game has been officially revealed past the companionship, only it acknowledged Project Q’sec beingness final Apr subsequently leaked footage emerged.
Project Q is not to be confused with Project U, which is the codename for a more than lately announced co-op shooter from Steep and Riders Republic studio Ubisoft Annecy.
Ubisoft Hires Battlefront 2 Creative Manager
Ubisoft, one of the world’s largest video game companies, has recently announced the hiring of a creative manager for its upcoming game, Battlefront 2. This move is seen as a major step forward for the company in the gaming industry, as the creative manager will play a key role in shaping the direction and development of the game.
The creative manager, whose name has not been released, comes with a wealth of experience and a proven track record in the gaming industry. He/she is best known for his/her work as a creative manager on Star Wars: Battlefront 2, a popular first-person shooter game developed by EA DICE and published by Electronic Arts. The hiring of this creative manager is a major coup for Ubisoft, as it brings a wealth of experience and expertise to the company.
The creative manager will work closely with the development team to shape the direction and vision of Battlefront 2. He/she will be responsible for overseeing the game’s design, art, and story, and will play a key role in ensuring that the game meets the high standards of quality that Ubisoft is known for. The creative manager will also work closely with the game’s writers, artists, and programmers to bring the game to life.
This move is seen as a major step forward for Ubisoft in the gaming industry, as the company continues to invest in its development teams and build the best possible gaming experiences for players. With the hiring of this creative manager, Ubisoft is positioning itself to create a game that will be both critically acclaimed and commercially successful.
Ubisoft’s hiring of a creative manager for Battlefront 2 is a significant move for the company and the gaming industry. The creative manager brings a wealth of experience and expertise to the company and will play a key role in shaping the direction and development of the game. This move is seen as a major step forward for Ubisoft in the gaming industry and will position the company to create a game that will be both critically acclaimed and commercially successful.