We Call Her Lisa: Phasmophobia Players Unveil the Mystery of the Lobby’s Shadowy Figure

Torrentgame – In the world of Phasmophobia, there are plenty of terrifying ghosts and creepy entities to encounter during ghost-hunting expeditions. However, one mysterious figure in the game’s lobby has piqued the curiosity of many players. The game, which involves investigating paranormal activity and uncovering clues to identify ghosts, has a lobby where players begin each job. Yet, this seemingly ordinary space hides a bizarre mystery that can only be noticed by standing in a specific spot.

The Mysterious Shadow in the Lobby

Reddit user TGM6666 shared a screenshot on the Phasmophobia subreddit that shows their game lobby decked out with festive holiday decorations. Through a small, unopenable window in the door, a strange figure can be seen standing in front of a mirror. The figure, cloaked in darkness, appears unnaturally stiff and shudders repeatedly. As the Redditor is new to the game, they asked the community, “Has anyone figured out why she’s there?”

Phasmophobia Players Craft Hilarious “Lore” for the Entity

Naturally, the Phasmophobia community didn’t hold back from adding their own creative and humorous explanations for the mysterious figure. One Reddit user, CapricornDragon666, gave her the name “Lisa” and joked that she is an in-game asset wearing pajamas who sometimes does a backbend as part of her ghostly antics. Other players suggested more playful theories, like Lisa being the employee who drives the truck to various locations, or simply an employee who forgot her keys and is waiting to be let in. Another user, Tinkelsia, even offered a practical explanation: “I always thought she’s there to help you adjust your brightness!”

While these imaginative takes on the figure are light-hearted, an official explanation exists for Lisa’s presence in the game.

The Official Explanation: Patient 07

According to Redditor AceySpacy8, the figure is officially known as Patient 07, a character from the Sunny Meadows morgue. In a previous version of the game, Patient 07 was a patient at the Old Asylum, and Easter eggs in the old asylum teased players with notes written in UV light. These notes spoke about her excitement to move to Sunny Meadows, with countdowns on the walls hinting at her future relocation. This storyline was designed to build anticipation for the rework of the asylum map.

In the current version of Phasmophobia, Patient 07 (or “Lisa”) can be seen standing silently in the doorway of the lobby. Previously, if players tried to interact with the office door, they would receive a jump scare from her. The room visible through the window is reportedly a character customization area planned for future updates, though it currently serves as the residence for Patient 07.

The Lobby’s Intriguing Details

Though much of Phasmophobia takes place in haunted locations, the game also features a lobby where players prepare for their investigations. The lobby is where players store their tools, display artifacts they’ve collected, and access community boards that feature ongoing events and quests. Additionally, players can relax in a small upstairs room, enjoying games like bowling, Jenga, basketball, and cornhole.

Seasonal decorations further enhance the lobby’s atmosphere, and currently, the lobby is adorned with Christmas wreaths, garlands, and a massive Christmas tree. These details, including the presence of “Lisa” the ghost, make the lobby feel more alive and provide a sense of personality. They also give players a sneak peek at upcoming features and tie into the game’s existing lore, enriching the overall experience.

Conclusion: More Than Just a Lobby

The mysterious figure in the Phasmophobia lobby is just one of many quirky and intriguing details that add depth to the game. Whether players are investigating haunted houses or relaxing in the lobby, the game continues to surprise with its blend of terrifying ghost stories and fun Easter eggs. The presence of Patient 07, aka Lisa, is an exciting example of how the game’s developers weave narrative and mystery into every corner, making the experience even more immersive for players.

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